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Unread 09-01-12, 04:46 PM   #391
A Flamescale Wyrmkin
Join Date: Nov 2006
Posts: 113
I'm trying to create a power aura that will change color based on stacks. I'm using texture display.

1:Unit buff/debuff Titanic Strength (using this for testing only)
2:Stacks (== 1)
3:Stacks (== 2)
Sequence 1: (Trigger 1)
Sequence 2: (Trigger 2|3)

Actions - Color
Sequence 1 (Trigger 2) (color white)
Sequence 2 (Trigger 3) (color green)

The display shows at any stack amount, just the color doesn't change.

What am I doing wrong?
galvin is offline