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Unread 10-09-12, 10:35 AM   #6
SDPhantom
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Join Date: Jul 2006
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You can modify the code to store the frame in a global and check for the global before trying to create the frame. something like the following.
Lua Code:
  1. /run local f=CRF or CreateFrame("Frame","CRF")f:SetScript("OnEvent",function(s,e,i,r)ConfirmLootRoll(i,r)s:UnregisterEvent(e)s:SetScript("OnEvent",nil)end)f:RegisterEvent"CONFIRM_LOOT_ROLL"RollOnLoot(1,2)
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