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11-18-12, 09:14 AM   #3
Deathshiver
A Defias Bandit
Join Date: Aug 2012
Posts: 2
I really appreciate the reply.

I had guessed something along the lines of using two frames, but honestly it seems like it would be a massive headache to account for messages that span multiple lines -- I'm not even sure of a way to detect that for adding in blank lines on the player name frame. Is there perhaps a way to detect when it automatically line breaks the messages? (Or perhaps manually break them so you can count?) If I were to go about doing this, is using a chat frame even the right way to go about it?

I have no problem getting pretty advanced in Lua as I'm proficient in other languages, but I still have yet to learn it.

P.S. Is there any reason you would use XML interfaces over Lua interfaces? (efficiency perhaps?)
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