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12-16-12, 07:18 AM
A Murloc Raider
Join Date: Jul 2011
Originally Posted by
No... no it wouldn't make more sense.
I'm not the original author, i'm just working with what I was given and doing the best I can.
There is a huge flaw with carbonite and the way they stored the information which has reared it's ugly head ... Carbonite the way it's written can only "fully" support at most 223 area's / zones / continents. We are well past that now with MoP (the new scenarios put me at 246 in my beta build). Some parts of it work fine even going past that limit, other parts will not (like quests, they only allocated a single character in the bytecode for zone.. so 255 - 32).
Things NEED to be rewritten, and redone, not just because I want to.
Wow, that seems rather short-sighted of Carbonite's original developers especially after Blizzard started to release instance maps. This should have been very obvious two years ago, and now in Mists there are not only Dungeon and Raid maps for everything but also Micro instance maps for Scenarios and practically every cave and earthwork in the game. If they weren't going to put in the time to fix it then, Carbonite should have gone GPL so that it wouldn't be in the crisis recovery mode it is in now.
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