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Unread 02-01-13, 02:27 AM   #12
Sharparam
A Warpwood Thunder Caller
 
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Join Date: Oct 2011
Posts: 96
I don't think there's an easy way to incorporate such "advanced" behaviour into the macro alone.

I think you'd be better off making a small addon for it instead, there are events for when a spell succeeds casting.

UNIT_SPELLCAST_SUCCEEDED Fires when a unit's spellcast succeeds, it doesn't seem to provide info on what the spell was cast at, though.

Last edited by Sharparam : 02-01-13 at 02:32 AM.
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