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02-12-13, 09:25 AM   #9
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Originally Posted by humfras View Post
I gave it a try and this is what I've done so far:
The outcome is actually pretty darn awesome! One question though. How do you handle OnValueChanged. I mean how do you change the texture/color based on current value?

I mean I can see how you did it visually but you actually had to make multiple textures per statusbar right? I'm really interested in how you decided to do that.
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