Fixed it: Changed the Spellid in (interface/addons/nibicehud/modules/savageroar.lua) to the new one that popped up with your script.
Should that have changed automatically?
In response to your question about my game client; No, I am on the enUS client.
Code:
-- 'Protected' methods --------------------------------------------------------
function SavageRoar.prototype:GetBuffDuration(unitName)
local name,_,_,_,_, duration, expirationTime = UnitAura(unitName, GetSpellInfo(127538))
if name then
return duration, expirationTime
else
return nil, nil
end
end