Quantcast WoWInterface - View Single Post - OmniCC interraction with WeakAuras (cooldown pulse)
View Single Post
04-25-13, 04:31 AM   #6
Phanx's Avatar
AddOn Author - Click to view addons
Join Date: Mar 2006
Posts: 5,603
Originally Posted by Resike View Post
I think that pulse effect only appears propery on action bar icon slots.
They don't need to be action buttons, but they do need to have the object returned by cooldown:GetParent() have an icon texture at either object.icon or "ObjectNameIcon" or "ObjectNameIconTexture". If your cooldown model doesn't meet those criteria, then OmniCC can't apply finish effects to it that involve the icon, such as the pulse effect.
Author/maintainer of Grid, PhanxChat, oUF_Phanx, and many more.
Troubleshoot an addonTurn any code into an addonMore addon resources
Need help with your code? Post all of your actual code! Attach or paste your files.
Please don’t PM me about addon bugs or code questions. Post a comment or forum thread instead!
  Reply With Quote