OmniCC interraction with WeakAuras (cooldown pulse)
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04-25-13, 11:04 AM
A Deviate Faerie Dragon
Join Date: Mar 2012
Originally Posted by
They don't need to be action buttons, but they do need to have the object returned by
have an icon texture at either
. If your cooldown model doesn't meet those criteria, then OmniCC can't apply finish effects to it that involve the icon, such as the pulse effect.
Oh, I see. How do I implement this to the Aura?
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