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Unread 06-29-13, 04:02 AM   #7
A Molten Giant
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Join Date: Sep 2007
Posts: 823
I know it's not exactly what you were looking for since you still get the fps dip from just having the regions on your screen, but it makes a pretty big difference in playability when you try to rotate the camera around.

The two important things are:
  • Don't make your frame a child of the nameplate
  • Hide the frame before you reposition it and show it afterwards
Also I have no idea why this works, so that's probably something to investigate.
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