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02-09-18, 09:11 AM   #8
Ammako
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The point being of course, that OP was trying to use GameFontHighlightLarge because they thought it was "the largest font" and would make their text bigger on screen. Which it isn't, it's just a template; font size needs to be set via SetFont to a size that's big enough for their needs. They might not even really need nor care about that template.
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Last edited by Ammako : 02-09-18 at 09:13 AM.
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