Quantcast WoWInterface - View Single Post - Modding an isolated WoW
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12-04-06, 01:03 PM   #6
A Murloc Raider
Join Date: Dec 2006
Posts: 5
I understand about the TOS.

See, at school, I'm learning 3D Game Art and Animation. We use the Valve engine to make our own little mods based in half-life and counterstrike.

So, I'm thinking that if I could show that I understand how to import models and textures and environments into the WoW type engine, it'd be a good learning curve.

I don't plan to make this available to anyone to play with or nothing, it's purely for learning.

And yes, I have a legit copy of WoW, and I play WoW by Blizzard's subscription. I've played hardcore since open beta and I wouldn't want to mess up the game to jeopardize my characters I've worked on so much.
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