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Unread 03-19-07, 03:10 PM   #1
A Murloc Raider
Join Date: Feb 2007
Posts: 5
Bulky Images in a mod.

I am making a unitframes mod that it based completely on custom images. The images that I had created for it were sized conservatively (right up to the image) and the size was small. I discovered quickly that the game only loads images sized in powers of 2. Now the image folder for the mod is 1.86 megs and all the images have scads of black space around the edges where I had to add to get them to be an accepted size.

How much memory is too much for a mod generally?
How could I reduce the space the images take without compromising the size/quality?
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