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11-28-12, 11:09 AM   #5
Screamie
A Defias Bandit
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Join Date: Jul 2012
Posts: 2
Wink

Originally Posted by zork View Post
Regarding UnitAura change.

Are you kidding on that? Why would they have removed value1, value2 and value3 returns? Any aura value tracker now relies on those values.
They haven't removed the return values from UnitAura/UnitBuff, but they added a extra return value after isBossDebuff return value. So this works for me:

Lua Code:
  1. local name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, _,
  2. _, spellId, _, isBossDebuff, _, value1, value2, value3 = UnitBuff("player", index)

(this is taken from my private fix for freeAbsorbTracker by Freebaser).

But what this extra value Returns...hmm i don't know. It Returns me anytime nil

Hope this Helps

Screamie

Last edited by Screamie : 11-28-12 at 11:35 AM.
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