Originally Posted by Xrystal
ah .. one test I didn't do tinyu and probably the cause of the warlock glitch .. let me test that in a bit and see if I get the same effect.
Edit:
Hmm, just logged out to desktop with my pally and logged back into game .. not in combat mind you if thats the difference, no error in bugsack *sigh*
You are using the (2) version right ?
As to the warlock buglet .. try adding the following line before the UnregisterEvent line in the OnEvent function. Theoretically that will refresh things regardless of a target change when you first log in or reloadui. It may resolve your paladin problem too tinyu .. not being able to get the error I don't know for sure though.
self.unit = PlayerFrame.unit;
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I sure am using the (2) version, and i was out of combat when it happened.