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10-15-10, 12:27 PM   #1
totemicfury
A Murloc Raider
Join Date: Aug 2010
Posts: 5
NUI 6 Alpha Bug REport

Unit Frame Area Empty and this LUA error on Screen Hope this helps.
Message: Interface\AddOns\nUI6\Units\Units.lua:293: attempt to perform arithmetic on upvalue 'NextUpdate' (a nil value)
Time: 10/15/10 14:23:44
Count: 679
Stack: Interface\AddOns\nUI6\Units\Units.lua:293: in function <Interface\AddOns\nUI6\Units\Units.lua:291>

Locals: who = nUI6_Units {
0 = <userdata>
UnitFrame = <table> {
}
Cache = <table> {
}
MasterList = <table> {
}
BarColors = <table> {
}
ReactionColors = <table> {
}
UnitGUID = <table> {
}
CreateUnit = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:212
Panel = <table> {
}
UpdateData = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:291
UnregisterUnit = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:185
RegisterUnit = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:159
DestroyUnit = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:262
FetchData = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:902
Listeners = <table> {
}
PanelList = <table> {
}
}
elapsed = 0.065999999642372
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on upvalue 'NextUpdate' (a nil value)"
NextUpdate = nil
updateList = <table> {
}
unitGUID = <table> {
}
Cache = <table> {
}
PendingInspect = nil
FEEDBACK_EXPIRATION_PERIOD = 1
InspectTime = nil
Units = nUI6_Units {
0 = <userdata>
UnitFrame = <table> {
}
Cache = <table> {
}
MasterList = <table> {
}
BarColors = <table> {
}
ReactionColors = <table> {
}
UnitGUID = <table> {
}
CreateUnit = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:212
Panel = <table> {
}
UpdateData = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:291
UnregisterUnit = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:185
RegisterUnit = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:159
DestroyUnit = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:262
FetchData = <function> defined @Interface\AddOns\nUI6\Units\Units.lua:902
Listeners = <table> {
}
PanelList = <table> {
}
}
white = <table> {
a = 1
b = 1
g = 1
r = 1
}
PortraitUpdates = <table> {
}