I don't know, but I don't think so. If it could be done, it already would have been. I think the reason is that the combat damage numbers are (and I
could be wrong about this) in the C code part of the game, and (from what I understand) simply can't be messed around with. That
seems to be why all the combat damage addons are the way they are.
BUT, I could be wrong about all of this (big surprise there)......