Thread: OO initiative.
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11-28-05, 05:34 PM   #11
AnduinLothar
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Originally Posted by Rowne
Anduin's Latest I've used LuaPad to replace both AddOnObj.Func() and AddOnObj:Func in game and neither has ever thrown an error, AFIAK.

Hmm, you're right. I just tested it and both methods work fine... odd. I could have sworn they used to throw errors... good to know i spose.

Last edited by AnduinLothar : 11-28-05 at 05:38 PM.
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