Originally Posted by F16Gaming
What if you add some print statements to check the value of the strings? Like this:
lua Code:
local function ChatlinkTooltips_ShowTip(self, linkData) print("linkData == " .. linkData) local linkType = strmatch(linkData, "|H(.-):") print("linkType == " .. linkType) if supportedType[linkType] then
What does it show from those print calls?
|
linkData == item:77272:0:0:0:0:0:0:0:11:0:0
linkType == item
<-- this is what it prints to the chatframe output.