Originally Posted by Aerials
anyone know a layout with party frames spawned individually i could check out? trying to figure how to spawn rames as follows:
party3 party1 player target party2 party4
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Something like this.
Code:
-- This defines the position
local player = oUF:Spawn("player")
player:SetPoint("TOPRIGHT", UIParent, "CENTER", -3, 0)
-- going left
local party1 = oUF:Spawn("party1")
party1:SetPoint("RIGHT", player, "LEFT", -6, 0)
local party3 = oUF:Spawn("party3")
party3:SetPoint("RIGHT", party1, "LEFT", -6, 0)
-- going right
local target = oUF:Spawn("target")
target:SetPoint("LEFT", player, "RIGHT", 3, 0)
local party2 = oUF:Spawn("party2")
party2:SetPoint("LEFT", target, "RIGHT", 6, 0)
local party4 = oUF:Spawn("party4")
party4:SetPoint("LEFT", party2, "RIGHT", 6, 0)