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07-06-10, 04:00 AM   #2
spiel2001
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I know there were some changes in how macros work in an attempt to reduce the "no thinking" style of macros. (which is not to say this is what your macro is) -- it's possible that this is collateral damage. I'm not sure.

I can't recall the details, but something along the lines that previously if a spell couldn't be cast, it was skipped and the next spell would cast. So you could stack spells such as you're doing and have the spell on cooldown get skipped and the next spell executed. However, I believe that with the change when the macro hits a spell that's on cooldown, it eats the keypress.

I would think the 'nomod' would cause that not to happen, but I dunno. I can tell you that nUI does not tinker with macros, key mods, etc., so it should be a non-issue. Certainly nothing has changed in the action bars in a very long time now, so it's more likely a change in 3.3.5 is the root cause than a change in nUI.

What happens if you use the macro without nUI?
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