OMG!!! Blizz is sick... Why not make a method that allows you to map the stretching portions of a texture... it would take 3 args... like HTexStretch( 15, 70, 15 ) telling it not to stretch the 1st and last % but it can stretch the middle %...
Guess I will copy that section of the XML... make a new file... and mod it a bit... and inherit it into my buttons and see what happens.
I know I should just live with the stretched textures though lol
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