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09-13-12, 11:38 PM   #9
Senit24
A Fallenroot Satyr
AddOn Compiler - Click to view compilations
Join Date: Jul 2012
Posts: 28
So I got BugSack, which is fairly more informative than the regular lua error reports. Anyway, I seem to have a circle of errors with this function:

Code:
lib.genHoly = function(self)
	if select(2, UnitClass("player")) ~= "PALADIN" then return end
	local ClassIcons = {}
	for i = 1, 5 do
		local Icon = CreateFrame("StatusBar", nil, ClassIcons)
		Icon:SetSize(20, 20)
		Icon:SetPoint("BOTTOMLEFT", self, "TOPLEFT", 0, 7)
		Icon:SetStatusBarTexture(config.statusbar_texture)
		Icon:GetStatusBarTexture():SetHorizTile(false)
		Icon:SetBackdrop(backdrop)
		Icon:SetBackdropColor(0,0,0,1)
		-- Map the method oUF tries to call to one that actually exists:
		Icon.SetVertexColor = noop
		if i == 1 then
		       ClassIcons[i]:SetPoint("LEFT", ClassIcons)
		else
		       ClassIcons[i]:SetPoint("LEFT", ClassIcons[i-1], "RIGHT", 10, 0)
		end
		ClassIcons[i] = Icon
	end
	ClassIcons.PostUpdate = HolyPostUpdate
	self.ClassIcons = ClassIcons
end
The CreateFrame is telling me it "can't find "this" in parent object", but when I try to change it then it breaks the last two highlighted lines.
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