Originally Posted by Nibelheim
Oh, I forgot that RealUI sets those fonts manually. Open up the nibRealUI\Core\fonts.lua file, and add a -- to the beginning of the QuestFont_Shadow_Huge:SetFont(font, 17 + adjSize) line. It's somewhere near the bottom.
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Thanks Nib! Also had to do it to aurora.lua for it to work. Cool.
(Which got me thinking, can't aurora.lua just handle what fonts.lua could do? Or vice-versa? It seems redundant.)