View Single Post
06-14-10, 07:50 PM   #13
Lunos13
A Deviate Faerie Dragon
Join Date: Apr 2009
Posts: 17
Originally Posted by spiel2001 View Post
I'm not sure what the difference is.

Also, it's easier to generalize and say "show any aura I can use on the target on the bar" than to start making decisions about show this one but not that one, etc. The idea of using stack counts on auras that don't normally stack was really intended as a way to simplify the display.
  • Stack count is how many times that aura's applied
  • Red tint means you didn't cast it
  • Counter is your time remaining if you did apply it or how long until it is fully expired if you didn't cast it
I think that would be a fairly useful data set... yes? no?
well for my warrior it would be useful as a warrior has like 4-5 debuffs max we can apply. but for some other classes I reckon it would be more of a distraction (e.g:- my lock who can apply around 12-15 debuffs in total but only apply around 3-5 for my destro spec and though I don't play one DKs may face the same issues due to the very large number of debuffs available to them). But more options are always good as long as you keep the option to revert to the default functionality for people who don't like it.