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09-24-10, 12:13 PM   #15
SinusPi
A Deviate Faerie Dragon
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Join Date: Nov 2008
Posts: 13
tagging!

Okay, modelviewer is bad ass, thumbs up Zork for making it. Bloody useful.

However, there's a huge thing it's missing, and I'll gladly do my part in making it true if need be. That is: tagging. Of some sort, anyway. The models range from characters to environment fixtures to light effects, and it'd be tremendous help if the viewer could display models in a particular group only.

Of course, if that data cannot be mined from any DBC file, then it'd require manual tagging - and this is what I'd code in myself, if you were interested, a simple pushbutton doohickey allowing for quick tagging of the models displayed. Then, you could have people submit chunks of tagged data to compile into one big model database.

Interested? Already on it? Minable?
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