Grr Looked cool for a moment until it decided not to work rofl.. Maybe they haven't completely made the DockManager facility open to developers yet rofl.
Code:
<Frame name="DockManagerTemplate" frameStrata="LOW" virtual="true" parent="UIParent">
<Size x="0" y="26"/>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentInsertHighlight" file="Interface\ChatFrame\UI-ChatFrame-DockHighlight" alphaMode="ADD" parentKey="insertHighlight">
<Size x="32" y="32"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentOverflowButton" parentKey="overflowButton" alpha="0.6">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Frame name="$parentList" inherits="DockManagerOverflowListTemplate" parentKey="list">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT"/>
</Anchors>
</Frame>
</Frames>
<Scripts>
<OnLoad>
self.width = self:GetWidth();
self:RegisterEvent("UPDATE_CHAT_COLOR");
</OnLoad>
<OnEvent>
FCFDockOverflowButton_OnEvent(self, event, ...);
</OnEvent>
<OnEnter>
GameTooltip_AddNewbieTip(self, CHAT_OVERFLOW_LABEL, 1.0, 1.0, 1.0, NEWBIE_TOOLTIP_CHAT_OVERFLOW, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
FCFDockOverflowButton_OnClick(self, button);
</OnClick>
</Scripts>
<NormalTexture file="Interface\ChatFrame\chat-tab-arrow"/>
<HighlightTexture file="Interface\ChatFrame\chat-tab-arrow-on" alphaMode="ADD"/>
</Button>
<ScrollFrame name="$parentScrollFrame" parentKey="scrollFrame">
<Size x="0" y="31"/>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<ScrollChild>
<Frame name="$parentChild" parentKey="child">
<Size x="1" y="26"/>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</Frame>
<!--Frames will be dynamically added to the ScrollChild for now-->
</ScrollChild>
</ScrollFrame>
</Frames>
<Scripts>
<OnLoad function="FCFDock_OnLoad"/>
<OnEvent>
FCFDock_OnEvent(self, event, ...);
</OnEvent>
</Scripts>
</Frame>
Create a frame based on this template and none of the child frames exist and the GENERAL_CHAT_FRAME doesn't seem to do anything with it either rofl. So nothing to guide me by.