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09-17-12, 10:31 AM   #5
Gragagrogog
A Murloc Raider
Join Date: May 2011
Posts: 4
I've noticed there's a new(new to me at least) status bar method SetReverseFill(1nil), which would supposedly fill the texture from the other side, but here is what it does(2nd and 4th row):


(i used your code just with bar:SetReverseFill(1))

So you still have to use SetTexCoord for R2L and T2B orientations, unless u want that wierd sliding behaviour.