Originally Posted by Haleth
Does anyone know what type of action bar players get when they turn into the Mutated Construct on this boss? They get 4 abilities and someone using my UI reports that he isn't seeing the bar. He also gets the same problem on heroic Nefarian.
|
Run this macro, or if you don't have access to the content yourself, have someone else who does run it:
Code:
/run local s=SecureCmdOptionParse print(s("[extrabar]extrabar"),s("[overridebar]overridebar"),s("[possessbar]possessbar"),s("[vehicleui]vehicleui"))
It will print to chat which condition(s) apply at the moment.