Originally Posted by Dreadlorde
Instead of a big black panel, which blocks viewing space, you could use a viewport to move the rendered game area up. I would suggest CT_ViewPort or Aperture.
And just use cyCircled with Bongos to make the buttons round.
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or you could make your eePanel more transparent or smaller than the whole width of the screen.
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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff,
The Tao of Pooh