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12-31-09, 12:25 AM   #6
spiel2001
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Join Date: Jun 2008
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I'm actually going to change how I handle this in nUI6 by building a list and allowing the user to turn the individual plugins on and off via a GUI panel in-game. It will also allow the user to change the rotation order (priority) via the same panel. So the mode number will no longer be used in nUI6.
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