View Single Post
06-17-05, 11:17 AM   #4
Kaelten
Jack's raging bile duct
 
Kaelten's Avatar
Featured
Join Date: May 2005
Posts: 782
Originally Posted by Coskesh
I'm trying to expand on an ingame macro to free up some actionbar space which requires more than the 250 chars.

Ingame, when I call /hatt via a macro, it gives me this:

[sting "Interface\FrameXML\ChatFrame.lua"]:2043: attempt to call local 'value' (a table value).

I tried to check out ChatFrame.lua, but it doesn't exist in that folder. Thoughts?


You could check the code in AutoRepair, it has a couple of commands in there.

It looks like, first I didn't setup the chat handler until after the VARIABLES_LOADED event fired.

like this:


Code:
function AutoRepair_OnEvent(event)
	if ( event == "VARIABLES_LOADED" ) then
		AR_Load()
	end

	if ( event == "MERCHANT_SHOW") then
		if (CanMerchantRepair() and AR_Save.enabled) then
			AR_RepairHandler(false);
		end
	end

end
this was the code I used to set the slash handler

Code:
	SlashCmdList["AUTOREPAIR"] = AR_SlashHandler;
	SLASH_AUTOREPAIR1 = "/autorepair";
	SLASH_AUTOREPAIR2 = "/ar";
And this is the AR_SlashHandler

Code:
function AR_SlashHandler(msg)

   local _,_,command,options = string.find(msg,"([%w%p]+)%s*(.*)$");
	
   if (command) then
   	command = string.lower(command);
   end
   if (command == nil or command == "") then
	AR_Chat("Current Settings:");
	AR_Chat("MinCost: ".. WHITE .. setAmountString(AR_Save.minCost));
	AR_Chat("Threshold: " .. WHITE .. setAmountString(AR_Save.costThreshold));
	AR_Chat("Prompts: " .. WHITE .. setEnabledString(AR_Save.promptEnabled));
	AR_Chat("Verbose: " .. WHITE .. setEnabledString(AR_Save.verbose));
	AR_Chat("Skipping Inventory: " .. WHITE .. setEnabledString(AR_Save.skipInv));
	AR_Chat("Available Commands:");
	AR_Chat("/ar MinCost <number>  -- " .. WHITE .."Sets the minimal ammount you wish to ever auto repair for.  This is compared to the total repair costs.");
	AR_Chat("/ar Threshold <number> -- " .. WHITE .."Sets the most your willing to pay for without being prompt.  If your total repair bill is less then your threshold and more than your min. then you'll automatically repair everything.");
	AR_Chat("/ar Prompts -- " .. WHITE .."This toggles showing prompts.  If prompts are disabled Auto Repair will still repair your stuff as long as you can afford it.");
	AR_Chat("/ar Enable -- " .. WHITE .."This turns AutoRepair on and off.");
	AR_Chat("/ar Verbose -- " .. WHITE .. "This toggles showing repair ammounts in the chat area after repair has been done.");
	AR_Chat("/ar SkipInv -- " .. WHITE .. "This toggles skipping inventory check/repair.  If enabled, AR will NOT check your inventory.");

   elseif (command == 'enable')		then AR_EnableHandler();
   elseif (command == 'mincost')	then AR_MinCostHandler(options);
   elseif (command == 'threshold')	then AR_ThresholdHandler(options);
   elseif (command == 'prompt')		then AR_PromptHandler();
   elseif (command == 'verbose')	then AR_VerboseHandler();
   elseif (command == 'skipinv')	then AR_SkipInvHandler();
   end

end

Last edited by Kaelten : 06-17-05 at 11:22 AM.
  Reply With Quote