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01-26-10, 03:16 PM   #4
nightcracker
A Molten Giant
 
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Join Date: Sep 2009
Posts: 716
Pretty elegant IMO:
lua Code:
  1. frame.mult = 1
  2. frame.alpha = 1
  3. frame:SetScript("OnUpdate", function(self, elapsed)
  4.     self:SetAlpha(self.alpha)
  5.     self.alpha = self.alpha - elapsed*self.mult
  6.     if self.alpha < 0 and self.mult > 0 then
  7.         self.mult = self.mult*-1
  8.         self.alpha = 0
  9.     elseif self.alpha > 1 and frame.mult < 1 then
  10.         self.mult = self.mult*-1
  11.     end
  12. end)
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