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01-27-13, 11:30 PM   #7
Brusalk
An Aku'mai Servant
 
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Join Date: May 2010
Posts: 32
I have a somewhat related problem I think.

I'm getting the textures and everything is fine and dandy. The first time that I call EH:addTimedBar() the tick indicators are shown above the background texture correctly, however from then on the tick indicators show behind it, even though I've used tick:SetDrawLayer() and set them on completely different levels.

I've been trying to figure out why the ticks are showing behind textures that they should be in front of, but it's been a few hours now with no luck.

Do you have much experience with trying to draw stuff on different layers to ensure something is always right where it should be?

I thought the problem might be related to not sharing the same parent with the other textures, but even if they share it I still have the same issue.

Thanks.

-Brusalk
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