Code:
if unit == "player" then
self.PvP = self.Health:CreateTexture(nil, "OVERLAY")
self.PvP:SetTexture("Interface\\Buttons\\WHITE8X8")
self.PvP:SetVertexColor(1,0,0)
self.PvP:SetHeight(18)
self.PvP:SetWidth(18)
self.PvP:SetPoint("BOTTOMLEFT", -13, -13)
end
If you want it on the target frame too leave the first line intact.