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10-13-10, 09:49 PM   #63
Barjack
A Black Drake
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Join Date: Apr 2009
Posts: 89
Originally Posted by Gnarfoz View Post
4.0.1 makes this unnecessary, it seems?

Turning UIScale off seems to give the desired effect now.

(GetScreenHeight returns 1050 for me, which is my actual Y-resolution.)
The general technique is still useful if you want to be able to scale frames without scaling certain elements (e.g. 1-pixel border on a scalable map). Or for people who use uiscale but want a certain element to render at pixel scale. That said I'm still not entirely sure what needs to be changed in order for that to work in 4.0.1.
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