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08-12-12, 04:25 AM   #5
Copialinex
A Murloc Raider
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Join Date: Sep 2009
Posts: 6
Worked like a charm, thanks!

Originally Posted by SDPhantom View Post
There's a glitch in the animation system in which the effective scale doesn't apply to translation offsets. You'll need to multiply both x and y by the frame's effective scale or in the case of a region object (FontString and Texture) by the parent's effective scale.
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