Originally Posted by Vladinator
Changing to let's say, Korean, didn't really make any more files available in the MPQ's either, I hope they add something, if not I guess we'll have to make our own functions to figure out the bytes of the strings and guess the language. Who wants to write the function string.locale(...) -anyone? :P
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However, i can't see Cyrillic names at character select screen before i set localization to ruRU. So looks like font files setup is locale-depended
Same for Battle.net names, but not chat -_-