After some testing, you could feasibly filter out other unit's loot from the window using GetLootSourceInfo and comparing it to the UnitGUID of the targeted corpse. You could even define your own "auto loot" function.
What you couldn't do is prevent the corpses from behaving as if they've been looked at by the player once one of them has been opened - so you couldn't keep people from skinning your empty mobs.
edit: Nevermind, there's no way to only loot a partial stack of same items from a corpse, and since the AOE loot is all consolidated the best you could accomplish is changing how the loot is displayed.
Last edited by semlar : 10-15-12 at 08:55 AM.
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