Originally Posted by Nibelheim
This should work:
Code:
/run local c = "Sound_EnableAllSound"; local s = GetCVar(c) or "0"; if s == "1" then SetCVar(c, "0") else SetCVar(c, "1") end
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Originally Posted by SDPhantom
or more efficiently...
Code:
/run Sound_ToggleMusic();Sound_ToggleSound();
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These two work perfectly
I tried them both, Nib's is silent (no notification), and Phantom's notifies you "Sound Effects Enabled/Disabled" message.
THANK YOU EVERYONE! Hopefully no future patches break these.