Originally Posted by Vlad
Isn't it a simple math fix? Considering we know how to detect if the Guild Perk is present, and considering the speed change is always 20%?
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25%, but yes it's relatively straightforward. Currently, if the addon detects the guild perk it doesn't record new times at all, and displays guild perk times based on already existing times (incorrectly as it turns out, because it uses the wrong math).