and this... this is what it s putting in the wtf.
Code:
GrimUISettings = {
["Icecrown"] = {
["Dropdeadfred"] = {
["showBagBar"] = 1,
["movedFrames"] = {
},
["chatInitialized"] = true,
["macaroonInitialized"] = true,
["money"] = 731660,
["class"] = "MAGE",
["showMicroBar"] = 1,
["resolution"] = "1920x1200",
},
["Holyblood"] = {
["resolution"] = "1920x1200",
["money"] = 50713,
["chatInitialized"] = true,
["macaroonInitialized"] = true,
["movedFrames"] = {
},
["class"] = "PALADIN",
["showMicroBar"] = 1,
["showBagBar"] = 1,
},
["Bakhand"] = {
["xpBarvar"] = "xpLeft",
["chatInitialized"] = true,
["macaroonInitialized"] = true,
["money"] = 954875,
["class"] = "WARRIOR",
["showMicroBar"] = 1,
["resolution"] = "1920x1200",
["movedFrames"] = {
},
["showCombatLog"] = false,
["showBagBar"] = false,
},
["Bulldur"] = {
["showBagBar"] = false,
["movedFrames"] = {
},
["chatInitialized"] = true,
["macaroonInitialized"] = true,
["money"] = 174521,
["class"] = "SHAMAN",
["showMicroBar"] = 1,
["resolution"] = "1920x1200",
},
["Grimsin"] = {
["chatInitialized"] = true,
["macaroonInitialized"] = true,
["money"] = 64010081,
["class"] = "WARLOCK",
["showMicroBar"] = 1,
["resolution"] = "1920x1200",
["showWatchFrame"] = false,
["movedFrames"] = {
["AchievementFrame"] = {
"TOPLEFT", -- [1]
"UIParent", -- [2]
526.0000746465307, -- [3]
-192.0000390101926, -- [4]
},
["PlayerTalentFrame"] = {
"TOPLEFT", -- [1]
"UIParent", -- [2]
146.0000175721588, -- [3]
-194.9999804597594, -- [4]
},
},
["showCombatLog"] = false,
["repBarvar"] = "repLeft",
["showBagBar"] = false,
},
["Deaddoornail"] = {
["chatInitialized"] = true,
["macaroonInitialized"] = true,
["money"] = 22501814,
["class"] = "DEATHKNIGHT",
["showMicroBar"] = 1,
["resolution"] = "1920x1200",
["movedFrames"] = {
["RuneFrame"] = {
"BOTTOMLEFT", -- [1]
"UIParent", -- [2]
120.0000331762359, -- [3]
421.0002525470669, -- [4]
},
},
["showCombatLog"] = false,
["showWatchFrame"] = false,
["showBagBar"] = false,
},
["Hootinany"] = {
["chatInitialized"] = true,
["macaroonInitialized"] = true,
["money"] = 101928,
["class"] = "ROGUE",
["showMicroBar"] = 1,
["resolution"] = "1920x1200",
["showContextMenu"] = 1,
["movedFrames"] = {
},
["showBagBar"] = 1,
},
["Moojuice"] = {
["resolution"] = "1920x1200",
["money"] = 192885,
["chatInitialized"] = true,
["macaroonInitialized"] = true,
["movedFrames"] = {
},
["class"] = "DRUID",
["showMicroBar"] = 1,
["showBagBar"] = 1,
},
["Chakazulu"] = {
["xpBarvar"] = "xpLeft",
["chatInitialized"] = true,
["macaroonInitialized"] = true,
["money"] = 186213,
["class"] = "PRIEST",
["showMicroBar"] = 1,
["resolution"] = "1920x1200",
["movedFrames"] = {
},
["showCombatLog"] = false,
["showBagBar"] = false,
},
["Bullsbreath"] = {
["xpBarvar"] = "xpLeft",
["chatInitialized"] = true,
["macaroonInitialized"] = true,
["money"] = 2406033,
["class"] = "HUNTER",
["showMicroBar"] = 1,
["resolution"] = "1920x1200",
["movedFrames"] = {
},
["showBagBar"] = false,
},
},
["version"] = "4.0.1.10",
}
GMoveableFrames = {
["GlyphFrame"] = "PlayerTalentFrame",
["LFGParentFrame"] = false,
["InspectFrame"] = false,
}
GTipNotesDB = {
["Cooldruid"] = "does this work",
}
you see how GMoveableFrames has only 3 entrys? when gmoveableframes is set in the lua above it has like 30 entrys.