Forget what I wrote.
Btw...Does adding a throttle based on elapsed have any positive results performance-wise?
*edit* Tested...does not work
NamePlate1 is not found. Script stops.
Not sure why you say that checking the WorldFrame crashs the client...I'm doing just that and the client does not crash. Or is that only in combination with the taintlog enabled?
NamePlateIds start at 2xx in my case. Not sure why...it's just what the GetName() spits out.