The problem with that is that the idea of what a HUD is may be completely different between two differing layouts. For that matter, any given layout may not have any HUD at all while another has a HUD and no unit panels. It's kind of hard to explain... the key is to understand is that the layout you're looking at is not nUI... it's just a presentation and nUI is the engine that drives it. What the presentation itself is is in fact entirely arbitrary, so there's no way to have an option that says "turn this part of the display on or off" because it may not exist at all. Likewise, it may exist, but the person who created the layout might have given it a different name, etc.
The issue is that nUI is actually designed to be a UI engine, not a UI... the layout is the UI and who knows what that UI will be once I open the door to people creating their own custom UIs and sharing them?
Understand?
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