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08-31-12, 11:43 AM   #1
zork
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Vertical statusbars finally working as intended

Out of curiosity I did a test.
http://code.google.com/p/rothui/sour...StatusbarDebug

And see what I got.


Vertical statusbars finally working as intended!!!

Thus it is finally possible to use non-rectangular textureobjects on vertical statusbars. So no more workaround with SetTexCoord handling...sweet!

Going to do some more tests with different texture sizes.



*edit*

Yep...still working. Now that is pretty awesome.



I tested this because my burning ember display should be a vertical statusbar containing a flame texture.
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Last edited by zork : 09-17-12 at 04:24 PM.