Thread: Nameplates
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07-26-12, 04:35 PM   #9
Dridzt
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Originally Posted by zork View Post
You are sure that you want to update every single name plate on every single frame in the game?
With 40 plates thats 40 updates per frame. At 100fps thats 4000 calls per second.

Not sure why you even want to do that. All nameplate stuff can be done with one style function and some hooks. Once a nameplate is styled it can be ignored from that time on.
The discussion originated from the fact that in current MoP beta one of the things that hard crashes the client is calls to WorldFrame:GetChildren() which most nameplate addons use in their nameplate identification functions.

Last edited by Dridzt : 07-26-12 at 04:47 PM.