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04-14-09, 05:45 AM   #59
Rendus
A Deviate Faerie Dragon
Premium Member
Join Date: Dec 2005
Posts: 16
Originally Posted by Lykofos View Post
I acutally have to laugh at those who whine and moan that their guildies can't/won't update their AddOns if they don't have WoWMatrix. Why? Because I am known as the mod guru in my guild and I have persuaded my entire guild (A guild of about 400 odd players that range from clueless to total geeks), to NOT use WM. Instead most use either the Curse Client or they manually update. I have assisted in this effort by providing stable links to the AddOns we use on our forums. Those links goto the AddOn's download page so my guildies will see the site's adverts (WoWI and Curse are one of a handful of site whom I allow to show adverts) and the donation button. I have in the past on really bad patch days, thrown together a quick AddOn pack and hosted it on Curse. Once the patch day had blown over, I simple remove the mod pack as most of my guild mates had download it or did their own manual download.

It's really not difficult to get a guild to update their mods without WM. If a guild can't update without WM then that just speaks of pure laziness on the part of the guild member.

Authors have a number of incentives to control where their AddOns are distributed. These include things like centralized bug tracking systems (either via comments on Curse/WoWI or the ticket system used on CurseForge/WoWAce. Other incentives include easy donation pages and eventually on Curse, Author Rewards. As an artist and author myself, I want to control where my works are distributed from. WM and alternate download sites beyond the ones I have authorized do not benefit me in any way and in fact hurt me as I can't keep track of what is going with my work. Sure my one WoW AddOn is pretty old (it no longer works with WoW), however I am thinking of the future as I do have some projects in the works.
You state it's really not difficult, then go on to say how you violate mod author's rights by creating an unauthorized compilation of addons, then rehost them on WOWI instead of distributing it privately.

Yet earlier I was given grief for intending to do the same thing, minus the rehosting on WOWI.

Your compilation and mine are in the same vein, failing to benefit the author in any way.

(I could be petty and state that deep linking to a particular addon is depriving WOWI of the ad revenue from views on the front page and search result pages, but that's just being silly )
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