Originally Posted by p3lim
Unless they are named in the spawn, they also have global names.
e.g.
oUF.units.player
oUF.units.party1
oUF.units.targettarget
and so on..
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Didnt work for me in the savedvariables of cligue.
So looked for a way to name the frames and added e.g. oUF:Spawn('player', "oUF_Player") to your code after looking at some other layoutcodes. (hope you dont mind
)
works perfect.
Just two more questions. ' and " are the same, right? And what does 'header' do?
Thx for the help