Thread: Blizzards SCT
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04-24-11, 12:03 PM   #5
Aftermathhqt
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Join Date: Dec 2009
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Originally Posted by Aprikot View Post
Not with SetPoint, but you can do it via start/end X/Y coords for COMBAT_TEXT_LOCATIONS:

http://wowprogramming.com/utils/xmlb...CombatText.lua

SuperClassic does it like so (replace the "opts" stuff w/your own):

lua Code:
  1. hooksecurefunc("CombatText_UpdateDisplayedMessages", function ()
  2.     COMBAT_TEXT_LOCATIONS = {
  3.         startX  = opts.StartX,
  4.         startY = opts.StartY * COMBAT_TEXT_Y_SCALE,
  5.         endX = opts.EndX,
  6.         endY = opts.EndY * COMBAT_TEXT_Y_SCALE
  7.     }
  8. end)
Code:
Message: ...face\AddOns\AftermathhUI\Modules\AfterCombatText.lua:48: hooksecurefunc(): CombatText_UpdateDisplayedMessages is not a function
Time: 04/24/11 20:02:33
Count: 1
Stack: [C]: in function `hooksecurefunc'
...face\AddOns\AftermathhUI\Modules\AfterCombatText.lua:48: in function <...face\AddOns\AftermathhUI\Modules\AfterCombatText.lua:4>
[C]: in function `LoadAddOn'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:7: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `hooksecurefunc'
...face\AddOns\AftermathhUI\Modules\AfterCombatText.lua:48: in function <...face\AddOns\AftermathhUI\Modules\AfterCombatText.lua:4>
[C]: in function `LoadAddOn'
...ddOns\AftermathhUI\Modules\AfterMinimap_GameTime.lua:21: in main chunk

Locals:
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