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04-18-09, 01:42 AM   #32
yssaril
A Warpwood Thunder Caller
 
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Join Date: Jan 2007
Posts: 96
idk then without looking at actual code there is not much we can help other to say that you cant have more than 60 (i believe it has something to do with how local are stored memory wise in lua same thing that also makes them fast)

also may i ask what are you Checking OnUpdate that requires more than 60 values just sounds inefficient to me to start with